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20 Aug 2008, 15:41
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full worth basic soldier
Does anyone know the worth of one basic soldier in SA/DA when you have full SA/DA upgrades? Or, otherwise, the worth of a basic soldier and the increase per SA/DA upgrade (both 'weapon' and siege/fort)?
And this is WITHOUT race bonusses
EDIT: Same for a weapon please.
Last edited by Zen : 20 Aug 2008 at 15:46.
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20 Aug 2008, 17:45
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Re: full worth basic soldier
Quote:
Originally Posted by Fallswithblade
Every soldier can both carry a weapon and wear an armor. Except spies, of course, which can do neither.
As for their modifiers...
Soldier Type --- SA Modifier --- DA Modifier
Normal Unit ---- 4 ------------ 4
Def Unit ------- 4 ------------ 8
Off Unit ------- 8 ------------ 4
Nomal Merc ---- 9 ------------ 9
Def Merc ------ 6 ------------ 12
Off Merc ------ 12 ------------ 6
When not holding a weapon or armor, this modifier is multiplied by one for its addition to your overall SA or DA. When holding a weapon or armor, the respective modifier is multiplied by 25 (the constant value of weapon damage, regardless of your forge level) for their contribution to SA or DA.
Both forge levels and siege or fortification levels apply a global modifier to your entire SA or DA. So, when you upgrade your forge, you aren`t increasing your weapon damage... you are simply paying more for the same weapon and increasing how much damage ALL of your units do, both those with units and those without.
I might as well tell you while I`m at it... your soldiers will hold weapons and armor in a specific order, but it is NOT the ideal order for them to be held in.
This order, for SA, is:
Off Merc
Off Unit
Normal Merc
Def Merc
Def Unit
Normal Unit
The order for DA, obviously, is the same thing with offensive units switched with their corresponding defensive units. The reason this is NOT optimal is because the SA value of a normal merc is HIGHER than that of an offensive unit, so you if you design it so that your normal mercs do not hold any weapons, you will have a marginal drop in overall SA.
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i hope this answers your question
thanks to Fallswithblade!
__________________
Capital:
#1 overall(38,43,46,48), #4 overall(36,42,44), #1 SA(37,38,46), #1 DA(37,38,43), #1 CA(39,41,46,47,48)
Border:
#1 overall(33,35), #1 DA(33,35), #1 CA(35)
First person to get spylevel 21 and holder of the CA record! (1 Nederchaos 178,313,034,066 Elf)
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20 Aug 2008, 18:55
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Re: full worth basic soldier
Great, thanks! The only thing missing now is with how much an upgrade increases all that  You see, I'm kind of bored, and I thought I might find out what the extra worth of soldiers for SA/DA is compared to buying weapons, to find a more accurate formula for when to stop buying UP... I know it's nerdy but I thought, I'm playing this anyway, so what the hell...
Last edited by Zen : 20 Aug 2008 at 19:08.
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20 Aug 2008, 20:29
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Re: full worth basic soldier
a weapon forge upgrade makes your soldiers 50% stronger in attack
an armor forge upgrade makes your soldiers 50% stronger in defense
IT DOESNT MAKE YOUR WEAPONS STRONGER!!!
im not quite sure about siege/fortification.. just buy all those upgrades, most of the time its best to have them all 
__________________
Capital:
#1 overall(38,43,46,48), #4 overall(36,42,44), #1 SA(37,38,46), #1 DA(37,38,43), #1 CA(39,41,46,47,48)
Border:
#1 overall(33,35), #1 DA(33,35), #1 CA(35)
First person to get spylevel 21 and holder of the CA record! (1 Nederchaos 178,313,034,066 Elf)
Last edited by DEStriker : 20 Aug 2008 at 20:41.
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21 Aug 2008, 00:14
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Re: full worth basic soldier
Siege and Fortification upgrades multiply an extra 5% for every level. So no upgrades obviously multiplies your SA/DA by 1. Then, upgrading once makes the multiplier 1.05 and upgrading twice makes it 1.1 and upgrading three times makes it 1.15 etc, etc.
Forge levels multiply an extra 50% for every level. So forge level 1 obviously makes the multiplier here an even 1. Level 2 is 1.5, Level 3 is 2, Level 4 is 2.5, Level 5 is 3, and the max, level 6, is 3.5
Note that to find your total SA and DA/ multiply your strength from your soldiers and weapons by BOTH multipliers here.
So a base SA of 300,000 with Siege upgraded twice (multiplier of 1.1) and Weapon Forge upgraded to Level 3 (multiplier of 2.0), you will have an SA of (300,000 * 1.1 * 2.0) = 660,000
All numerical information taken from none other than FallswithBlade, the elite statistical man :-D
__________________
Age1
Mediyear 1: 19
Age2
Mediyear 3: C: 50
Mediyear 4: C: 94
Mediyear 5: B: 71
Mediyear 14: B: 9
Mediyear 15: C: 21
Mediyear 16: C: 10
Mediyear 17: C: 24
Age3
Mediyear 40: BF: 29
Mediyear 41: B: 3
Mediyear 42: C: 6
Mediyear 43: C: 6
Mediyear 44: C: 6
Mediyear 45: C: played for CA -> Rank 1: 66,666,607,488
*Temporarily Retired.
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21 Aug 2008, 03:11
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Re: full worth basic soldier
Thank you very much, that's what I needed to know, then I'll post a formula here ASAP. First I've got a math exam coming up tomorrow, with the weirdest crap included. Let's see how that goes...
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21 Aug 2008, 03:15
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Re: full worth basic soldier
haha good luck with your math exam
i remember someone made a spreadsheet of all this too(probably fallswithblade or maybe even klaroen) where you can calc the total DA/SA. i have made one myself too, but that one is not perfectly accurate. its how i make my decisions whether to upgrade my forge levels any further or not(and how much it will cost, how many soldiers you'll need, etc) 
__________________
Capital:
#1 overall(38,43,46,48), #4 overall(36,42,44), #1 SA(37,38,46), #1 DA(37,38,43), #1 CA(39,41,46,47,48)
Border:
#1 overall(33,35), #1 DA(33,35), #1 CA(35)
First person to get spylevel 21 and holder of the CA record! (1 Nederchaos 178,313,034,066 Elf)
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21 Aug 2008, 03:23
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Re: full worth basic soldier
klaroen made an online version (I guess using php? or perhaps it was just an .xls file) but when I first saw a link for it, I found out that it no longer exists. The hardest part is calculating who is going to hold what weapon. I did it on my own in excel and it is accurate 100%, but it uses like 30 or so cells to store info because excel IF statements are horrible and take up too much space to fit in one cell.
__________________
Age1
Mediyear 1: 19
Age2
Mediyear 3: C: 50
Mediyear 4: C: 94
Mediyear 5: B: 71
Mediyear 14: B: 9
Mediyear 15: C: 21
Mediyear 16: C: 10
Mediyear 17: C: 24
Age3
Mediyear 40: BF: 29
Mediyear 41: B: 3
Mediyear 42: C: 6
Mediyear 43: C: 6
Mediyear 44: C: 6
Mediyear 45: C: played for CA -> Rank 1: 66,666,607,488
*Temporarily Retired.
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21 Aug 2008, 03:51
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Re: full worth basic soldier
No it's got nothing to do with the weapons (well... it does, but in a different way). The calculation we have now for how long you should go on buying up is only based on how much money you can gain with buying another one that age. I want to add the stats-factor to it. The guy who's going for nr. 1 in Border made me aware of the fact that that's of course also an important factor 
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21 Aug 2008, 06:12
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Junior Veteran (Member)
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Re: full worth basic soldier
Quote:
Originally Posted by Zen
No it's got nothing to do with the weapons (well... it does, but in a different way). The calculation we have now for how long you should go on buying up is only based on how much money you can gain with buying another one that age. I want to add the stats-factor to it. The guy who's going for nr. 1 in Border made me aware of the fact that that's of course also an important factor 
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No need to call me "the guy" i think everyone knows who it is and call me Luke :P.I could easily figure it out but to be honest whilst i'm off school i want todo as little hard work as possible.
Tell me your results when you find out and good luck with the exam.
__________________
Mediyear 36 BF.2 retroRTsheep 401,297 Human
MediYear 37 Border.2 retroRTsheepMA 643,418 Elf
Mediyear 38 Capital.5 retroRTsheepMA 537,196 Elf
MediYear 46 Border .1 retroRTsheep 1,029,708 Elf
Strike Action 270,953,344 Rank 1
Defence Action 293,434,188 Rank 1
Covert Action 22,938,037,500 Rank 2
Unit Production 1301 Rank 1
Soldiers 1,029,708
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