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  #1 (permalink)  
Old 21 Jan 2005, 09:39
drunkninja81 drunkninja81 is offline
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Default Weapon Damage/Mercs

ok i didnt find a thread of this in the past posts one kinda similar but not as i see it...
1st as for weapon damage on our da weapons i mean someone with like 1 sa can damage someone 1 point on their weapon if its 10mill or 10billion how bout do it like koc does it at least that way if you beat someones da it damages your da weapons..but if it doenst beat your da it doesnt damage your weapons at all thus cutting down on the ammount of fake accounts being made just to mass people...
2nd mercs...i have bought mercs but they dont die first? let alone die.. isnt the point of mercs haveing them so that your tbg soldiers dont get killed usually?anyways those are just my suggestions idk if there was any more in the further back posts about these if there were im sorry for the spam but from the posts that i have reviewed i havent seen any..
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Old 21 Jan 2005, 10:11
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Default Re: Weapon Damage/Mercs

I dont use mercs because to me, they are a waste of cash, and the ones i bought last age never died....

as for weapon damage, it needs to be toned down a bit. if you use 15 turns, you basically lose on average 500 points. With right now, thats about 2 mill in repairs on a 15 turn attack. It makes attacks npot worth it............
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Old 21 Jan 2005, 11:22
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Default Re: Weapon Damage/Mercs

weapon damage will be revised. but it will still damage your weapon is attack is defended. weapon should wear down as long you you went into battle. since you've used it to defend.

mercs currently only useful in making your army size big and increase SA/DA. mercs other function will be under consideration.
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Old 21 Jan 2005, 11:54
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Default Re: Weapon Damage/Mercs

yay i was surprised when is saw i only lose 1 point per attack defended agaist me. at least it stops agaist masses or fakes on the battlefield
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Old 22 Jan 2005, 17:47
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Default Re: Weapon Damage/Mercs

In addition about the masses - they are no longer as much of a problem because of the new arena divisions. Only people in battlefield can get massed by new accounts.
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Old 22 Jan 2005, 18:31
sheepz sheepz is offline
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Default Re: Weapon Damage/Mercs

yeah i think it should b tonned down a lil b/c
thing i hate in border anyone using feeler atks on me coz im elves n high Ca, a ok Da and no sa and 36k TFF, anyone seems to think ive got no da and sitting on money when most my TFF is in spys its annoyin my TBG is small enough but with ppl using feelers on me when they like 40 - 50mill less hurts
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Old 28 Jan 2005, 10:36
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Default Re: Weapon Damage/Mercs

The Damage when you atk is a lot, i lose 500 points per atk, thats is 4 millions in repair, and it makes you imposible to atk again, you lose 10 millions SA when you atk, so pliz, make it similar to the damage on DA weapons....
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Old 04 Feb 2005, 09:17
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Default Re: Weapon Damage/Mercs

well basically the more weapons u have, the more damage u inflict
the more damage u inflict, the more ur weapons wear down
the more ur weapons wear down, the more cash u spend on fixing...
sounds logical to me...
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Old 05 Feb 2005, 08:03
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Default Re: Weapon Damage/Mercs

Well skywolf yeah but i tend to agree on onething if your attack is defended you weapons dont get damage you attack weapons i mean so why should your defence weapons get damage???
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Old 05 Feb 2005, 17:24
jadeka jadeka is offline
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Default Re: Weapon Damage/Mercs

Quote:
well basically the more weapons u have, the more damage u inflict
the more damage u inflict, the more ur weapons wear down
the more ur weapons wear down, the more cash u spend on fixing...
sounds logical to me...
I would think the amount of damage your opponent does would determine how badly your weapons are worn down, not the amount of damage you do...

-jadeka
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